BRIDGE CHAMP

Project Overview
The project started during COVID 19, to make the online bridge game experienceas realistic as possible, enjoyable, and easy to use, especially since the target audience of this game tis mainly elderly people.
My Contributions
Branding: Logo and brand book, merchandise,
whitepaper and social marketing.
UX/UI Design: Game platform design, Responsive corporate website.
bridge champ website design
Problem
The novel corona virus (COVID 19) outbreak and subsequent lock downs have forced many bridge clubs to close their doors, causing players around the world to seek social interaction online, causing great popularity among online bridge games.
Solution
Creat whole new world of online bridge play that perfectly integrates a user interface with a state-of-the-art, feature-rich platform  that takes the feel of your bridge club online.
bridgechamp
Design Process
UX/UI Design
Research and Sitemap
The project manager and I first discussed the general structure of the platform witch consists several different users, end users who are the bridge players, tournament managers and club managers. In the first stage. Since the system is very complex, we divided the work, the first step was to focus on the structure of the system from the end user's side - the bridge players, which is the first and main platform user  in order to market it correctly. Later we delved into more complex features, but less necessary to release a beta version.

In the process, I did in-depth research on the nature of the users. The majority of users are adults and therefore I have to understand how to characterize the design in the best way to make the system accessible to this type of users so they will have an optimal gaming experience.

We also did a study of similar game interfaces collaboration with users to understand what works better and what works less on those platforms. People tend to use sites similar to what they know because they feel more confident.
That is why we need to preserve the existing configuration and find solutions for unusable features.
sitemap
User Flow and Wireframe
In User Flow I built a series of screens that reflect the user's steps to achieve a certain goal for each feature in the system.

Next, I built the basic design framework to show the actual information that will be displayed on the screen, show the page structure, the direction and description of what the user interface will look like.

The project manager himself is the owner of a bridge club with hundreds of students and bridge players. We used his students to do all the user testing on our platform.
WIREFRAME BRIDGE CHAMP
UI Design
Building a design system that matches the nature of the game and characterizes the type of users. Use of a readable font, color contrast, etc.
system design bridge champUI Design mobileUI DESIGN BRIDGE CHAMP

Want to work together?

If you like what you see and want to work together, get in touch!